Inns & Cathedrals
Expansion

The first big-box expansion adds the big meeple, new tiles with an inn beside the road or a cathedral in a city, and a handful of new edge cases for tile placement.

Big meeple

Place a big meeple anywhere you'd place a regular folk; it just counts as two folks when deciding who controls a feature. Scoring per tile / pennant doesn't change — it's only a majority tiebreaker.

Logging it: nothing special. The scoring forms still capture the tiles and pennants correctly.

Inn beside the road

  • A complete road that contains at least one inn tile scores 2 points per tile instead of 1.
  • An incomplete road with an inn scores 0 points at end of game. Risky!

Logging it today: enter the road as usual, then use the Manual entry to add the bonus tiles (e.g. a 4-tile road with an inn = log a 4-tile road for +4, then Manual +4 with note "inn bonus"). The wizard will skip the road at end-game; enter the incomplete-with-inn as Manual 0 if you want it logged for posterity.

Cathedral in a city

  • A complete city with a cathedral scores 3 points per tile and 3 per pennant.
  • An incomplete city with a cathedral scores 0 points at end of game.

Logging it today: enter the city as usual to get the 2/2 base, then add a Manual entry for the extra 1 per tile + 1 per pennant with the note "cathedral bonus".

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